Charlie Fink, an AR/VR consultant, speaker, Forbes columnist and author — most recently of his new book “Convergence, How The World Will Be Painted With Data” — was kind enough to take a moment to answer a few of my questions about his new book all about augmented reality.
Charlie’s book, “Convergence, How The World Will Be Painted With Data” is a book that I’m quite happy to see in existence! Charlie and an assortment of other contributors from the AR industry discuss everything from the basics of “What is AR?”, through to AR and sound, to the secrets of Magic Leap… all the way to my favourite topic — the “AR Cloud” (I’ve got a personal strong interest in that last one!).
Charlie’s book is a thorough snapshot of the augmented reality industry right now. Charlie and his fellow authors who contributed to the book really do cover the spectrum of where things are now and where they are headed. If you are at all interested in getting a full run down on AR — hurry over and get yourself a copy of this book! It is available on paperback and digitally at convergencear.com and on paperback at Amazon.
The book itself is even AR-enabled with fancy AR extras you can experience on your smartphone like this one on the cover itself:
Here’s my Q&A with Charlie:
I read everything, every day. I monitor Twitter and LinkedIn for news. I did this work so you don’t have to, highlighting the weeks best in my Friday Forbes column, “This Week in XR”.
It’s the digital twin of the physical world. When this invisible mesh is anchored to real objects, it makes the physical world clickable through your smartphone camera.
Kevin Kelly’s March Wired cover story re-introduced the word “Mirrorworlds” which as been called a number of things over the past few years but its very essence is this idea of a world mesh. Think of it as the HTML of visual computing. It will make the visual world clickable.
I’m very excited about the idea of augmentation which will be a combination of technologies. I’m not convinced the ultimate form factor will be headmounted displays. At the moment, I’m taken with the idea that the humble earbud may be AR’s first and most profound interface with the brain.
I created an outline and figured out the best way to get it done. Who is the best person to talk about this topic? I am grateful that just about everyone I asked said yes.
Learn Unity. Huge demand for Unity developers right now.
AR is still an abstract idea, and one that does not particularly lend its to visual representation, so artists have to simulate it. The best example of this is Keiichi Matsuda’s short film, Hyper-Realty. With mobile AR, you can just record your smartphone which is not so easy to do with advanced HMDs like HoloLens.
I did not know about this. Wonder how it compares to Hypervsn, which has been doing this since 2015.
Thank you again to Charlie for taking the time to answer a few of my questions! You know you want to purchase his book! Remember, it is available on paperback and digitally at convergencear.com and on paperback at Amazon.
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