Building an infinite procedurally generated VR game inspired by Adventure Time
Exploring an infinite dungeon train is just one of those things you've always needed to do in VR but just didn't know it yet. One of our favourite devs, Brennan Hatton, has put together that very game for the Oculus Quest! Here's a Q&A with Brennan about how he put it together and details on how you can get your hands on this game!
5 common mistakes to avoid when building an IoT system
The Internet of Things ecosystem can be incredibly hard to get a grasp on - luckily Anand Tamboli, author of "Build Your Own IoT Platform", is here to help! I spoke with him about his new book and, in particular, the common mistakes people make when building an IoT system.
Charlie Fink on how the world will be painted with data
Charlie Fink, an AR/VR consultant, speaker, Forbes columnist and author — most recently of his new book "Convergence, How The World Will Be Painted With Data" — was kind enough to take a moment to answer a few of my questions about his new book all about augmented reality.
Life as a VR dev — chatting with Antony Vitillo, the Skarredghost
Antony Vitillo is the man behind the username, Skarredghost, an Italian VR developer who runs his own blog over at The Ghost Howls and puts together VR experiments. I had a chat with him about his recent experiments and VR/AR development.
Wynd Halo and Home Purifier: A smart way to monitor and clean your home
Wynd has a new home air purifier that can clean the air in a small home in under 30 minutes and can be paired with a machine learning powered air quality monitor to show you what's in the air around you. I asked Ray Wu, founder and CEO of Wynd, a bunch of questions about it all.
Mixing art with augmented reality in The Unreal Garden
Experimenting with art and creativity in a collaborative piece is a fantastic way to explore augmented/mixed reality! My wife and I visited Onedome's Unreal Garden in San Francisco and I think it's a shining example of combining art and AR in a beautiful way.