How to build your own HTC Vive carrying case for carry on luggage
February 6th, 2017 | Answers, Virtual Reality
If you are travelling around a lot with your HTC Vive and looking for a way to pack it more tightly and securely, I've put together a step-by-step guide on how I built my own Vive hard case using a Pelican 1500. It now has a way to be locked, has a secure handle and should be small enough to count as carry on luggage with most airlines.
What are Bluetooth Low Energy (BLE) beacons?
February 2nd, 2017 | Beacons, Internet of Things
Bluetooth Low Energy (BLE) beacons are connected tech that doesn't get quite as much attention as other emerging tech like VR and AI. Beacons are often not understood, they're Bluetooth and we like Bluetooth... but what about having Bluetooth on a small device is that exciting anyway? Here's a look at what BLE beacons are and why they are actually pretty darn cool.
Issue #75
February 1st, 2017 | Newsletter
This week, the HTC Vive's tracker applications opened up, Daydream VR app submission is now open to all, both Jawbone and Fitbit are having difficulties and we have a robot for you that communicates using only animated GIFs!
A limitless canvas — three Tilt Brush artists on the potential of art in VR
January 31st, 2017 | Interviews, Virtual Reality
Skilled artists out there are finding a whole new realm of possibility with Tilt Brush, the VR painting app! The artwork these artists are creating is absolutely mindblowing and is emerging as a whole new art style that is completely enabled by virtual reality. I interviewed three Tilt Brush artists about this new medium and why others should give it a go.
6 tips for using your Raspberry Pi in new ways
January 26th, 2017 | Internet of Things
The Raspberry Pi has so much potential that goes unnoticed. Here's a look at 6 tips for using the Pi in new ways that developers might want to try out to push their Pi to new heights!
Your first VR-ready PC might also be the last one you ever need
January 25th, 2017 | Virtual Reality
I've recently been doing a lot of research into VR-ready laptops and, as you do when making a crazy expensive purchase, I wondered how long each laptop would last before I'd need to buy a new one. Then I realised something — this is already likely to be my last VR laptop. I'll think out loud for a bit on this here.