Virtual Reality

What you need to know when building a Gear VR app in Unity
March 12th, 2017 | Virtual Reality
Building virtual reality apps for each platform in Unity can sometimes have a few gotchas. I've spent the past month or so moving a Unity Google Cardboard app into Gear VR, stumbling upon a few quirks and missing a few steps. I thought I'd list the tips I'd come across after it all, to help those who attempt this after me!
Striving to do good in the world with virtual reality and 360 video
March 11th, 2017 | Interviews, Virtual Reality
Taryn Southern has spent the past decade telling stories in creative ways through her video series, weekly YouTube videos and music. Her current endeavour is incredibly inspirational — striving to use VR/AR for positive social impact in her production and consulting company for social impact digital/VR/AR, Tribe of Good.
Bringing your whole body into virtual reality with Immotionar
February 14th, 2017 | Interviews, Virtual Reality
After a while with VR, you forget that your full body isn't being tracked... until you try to kick something, or you look down at your non-existent body. Immotionar is a group in Italy who are working on a way to enable full body tracking. Here's how it works and how developers can give it a go in their own apps.
The answer to finding revenue with virtual reality apps — immersive advertising
February 12th, 2017 | Opinion, Virtual Reality
There is an answer to every virtual reality content creator’s biggest fear — revenue. It is still early days in the emerging VR/AR space, but one solution is worth considering if you're looking for a way to fund your application — immersive advertising.
Using virtual reality to help provide physical, mental and emotional relaxation
February 8th, 2017 | Interviews, Virtual Reality
Virtual reality is perfect for immersing people in an entirely different, controlled experience. Sourabh Jain and Eddie Cranswick put their minds together and have been developing "Relax VR", a VR experience that guides you through relaxation meditation with natural environments and soothing music. Sourabh was nice enough to take some time out to share the Relax VR team's experience building for VR.
How to build your own HTC Vive carrying case for carry on luggage
February 6th, 2017 | Answers, Virtual Reality
If you are travelling around a lot with your HTC Vive and looking for a way to pack it more tightly and securely, I've put together a step-by-step guide on how I built my own Vive hard case using a Pelican 1500. It now has a way to be locked, has a secure handle and should be small enough to count as carry on luggage with most airlines.