Virtual Reality

Bringing your whole body into virtual reality with Immotionar
February 14th, 2017 | Interviews, Virtual Reality
After a while with VR, you forget that your full body isn't being tracked... until you try to kick something, or you look down at your non-existent body. Immotionar is a group in Italy who are working on a way to enable full body tracking. Here's how it works and how developers can give it a go in their own apps.
The answer to finding revenue with virtual reality apps — immersive advertising
February 12th, 2017 | Opinion, Virtual Reality
There is an answer to every virtual reality content creator’s biggest fear — revenue. It is still early days in the emerging VR/AR space, but one solution is worth considering if you're looking for a way to fund your application — immersive advertising.
Using virtual reality to help provide physical, mental and emotional relaxation
February 8th, 2017 | Interviews, Virtual Reality
Virtual reality is perfect for immersing people in an entirely different, controlled experience. Sourabh Jain and Eddie Cranswick put their minds together and have been developing "Relax VR", a VR experience that guides you through relaxation meditation with natural environments and soothing music. Sourabh was nice enough to take some time out to share the Relax VR team's experience building for VR.
How to build your own HTC Vive carrying case for carry on luggage
February 6th, 2017 | Answers, Virtual Reality
If you are travelling around a lot with your HTC Vive and looking for a way to pack it more tightly and securely, I've put together a step-by-step guide on how I built my own Vive hard case using a Pelican 1500. It now has a way to be locked, has a secure handle and should be small enough to count as carry on luggage with most airlines.
A limitless canvas — three Tilt Brush artists on the potential of art in VR
January 31st, 2017 | Interviews, Virtual Reality
Skilled artists out there are finding a whole new realm of possibility with Tilt Brush, the VR painting app! The artwork these artists are creating is absolutely mindblowing and is emerging as a whole new art style that is completely enabled by virtual reality. I interviewed three Tilt Brush artists about this new medium and why others should give it a go.
Your first VR-ready PC might also be the last one you ever need
January 25th, 2017 | Virtual Reality
I've recently been doing a lot of research into VR-ready laptops and, as you do when making a crazy expensive purchase, I wondered how long each laptop would last before I'd need to buy a new one. Then I realised something — this is already likely to be my last VR laptop. I'll think out loud for a bit on this here.